^zhurnaly   -   Random   -   Recent Changes   -   Running Logbook   -   Help   -   RSS

DippyHeuristics

Der Zar is back! Recently a friend (FH) invited me to take part in an email-based Diplomacy competition he was organizing; after some hesitation I accepted. I was assigned to play Russia, my favorite country, and so far the war has been hugely entertaining. (We'll see how long the Tsar survives.)

Diplomacy, aka "Dippy" to its aficionados, is a brilliantly simple game of simultaneous movement, incomplete information, and intermittent treachery. Some important rules-of-thumb that I've learned after decades of oft-painful experience:

And the most important meta-rule of all, yet also the hardest to accept and live by: Dippy is only a game! Don't take it too seriously, don't destroy friendships because of in-game betrayals, and don't forget that the purpose is to have fun ...

("Diplomacy" is a trademark of Avalon Hill; cf. MinimaxStrategy (5 Sep 1999), ZarStory (16 Jan 2000), GameDays (26 Jul 2001), DippyZines (16 Mar 2003), RussianJournal (28 Mar 2003), ... )


TopicRecreation - TopicHumor - TopicScience - Datetag20050816



(correlates: TheoreticallyKnown, 1 Comment on Suboptimism, DippyZines, ...)

I like this!