A lot of video games nowadays have much of a sameness to them --- e.g., run, aim, fire, repeat ... or drive fast, crash into something, back up, repeat ... or move through a maze, collect objects, enter next level, repeat ...
One way to make more interesting scenarios might be to take some elements of "classic" arcade games and slip them into "modern" first-person high-polygon-count animations. For example, consider:
Other possibilities?
TopicRecreation - TopicHumor - 2003-11-31
(correlates: ArsenalVersusManchesterUnited, Zhurnal Themes, GoodMistakes, ...)