Certain entities have become icons around our house not because of any real-world activity or interest, but rather solely via their video-game connections. Two major examples:
- Buick — brand of automobile that we've never owned (and nowadays associated with the geriatric age bracket) that sponsored a captivating golf simulation back in the 1980's ...
- Bill Elliott — racecar driver whose extraordinary skills were featured in "Bill Eliott's NASCAR Challenge", a game where Bill's car was virtually impossible to defeat ...
More than a decade later we still shout "Buick!" when we spot one on the street. Today when I read that Bill Elliott would to be driving in a race tomorrow I had to tell the kids; perhaps we'll turn the TV on and try to see him for a few seconds.
(cf. BluickGame (17 Jun 2000), FanFare (26 Apr 2003), ...)
TopicEntertainment - TopicPersonalHistory - 2007-05-26
(correlates: FauxDumpster, ShakespeareanIvy, ElectricalEngineer, ...)